![[M] Standard Acquisition Modules](https://img.itch.zone/aW1nLzI1ODE4NjQxLnBuZw==/original/c%2FA1%2BY.png)
[M] Standard Acquisition Modules
A downloadable game
Tired of static, predictable shops exactly where your players expected them? Introduce your crew to the Standardized Acquisition Module (SAM) - the vending device that turns mundane item acquisition into a literal roll of the dice.
The SAM isn't just a micro-store. Seeing the blinking lights of a distant SAM is an invitation to discover an untouched boon, or even a hackable backdoor into a nearby fleet's poorly secured comms network!
Wherever you find abandoned and derelict facilities, chances are you'll find a SAM. They can be found flickering alone on unpopulated moons, tucked into the dusty corners of forgotten space stations, or wedged under the stairs in the cargo bay of a dead freighter. SAMs are everywhere that you'll never think of looking for them.
From vital food & meds to high-end gear, SAM may have just what you need.
Standard Acquisition Modules is a vending machine trifold aimed specifically at Mothership 1E Wardens and players.
Acknowledgements
This product is based on the Mothership Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. Mothership® is a registered trademark of Tuesday Knight Games. All rights reserved. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.
| Status | Released |
| Category | Physical game |
| Author | Lofty Jungle |
| Tags | Horror, mothership, No AI, Sci-fi, tabletop-role-playing-game, triptech |
| Content | No generative AI was used |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Development log
- Color version of SAM now available!47 days ago




Comments
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A real fun pamphlet for a creative little addition to any session, just light enough that it's a welcome relief but not so silly that it'll ruin the tension when it appears.
Though for the love of The Company I'll gladly buy ten community copies if it meant we got a version of of this all on base D5/D10 so there wasn't a need to slip into a different set of dice for two tables of a single pamphlet.
Haha. Great point, I'll see about planning a revision to make that change. 👍
Thanks for letting me know it wasn't TOO light for your tastes. I wanted to do more than just a vending machine, so I enjoyed adding a bit of personality to it, as well as some chances to use these abandoned vending machines to get up to no good.
TBH, I feel like you could easily expand this into more "plug-and-play features".
If nothing else I like the concept of this one so much because it's such a good way to have an in-universe cover for when there's a blatant solution but someone's just short a tool, when you want to remind players that rest/food/water exist but not to arbitrarily say they starve, and because I can always say "oh, it just so happens you missed a button that has just what you need". Other small features or cool plug-ins to distract players who are going through a module too fast would be more than welcome.
Great ideas, I appreciate your enthusiasm! Yeah, for most of the trifold pamphlets I made last year I had way more ideas than could fit on a single page, but I was using the various game jams as artificial deadlines to actually get something on paper and shipped. I should join one of those jams that let you extend an existing game to force me to work on version 2. 😅👍
love to find a SAM in the wild
Me too - who doesn't need an afternoon Stimpak pick-me-up or a Pulse Rifle at 2am once all the regular stores are closed? Handy for all those exploring the galaxy. SAM takes just a teensy little bit of the horror out of the sci-fi horror that is Mothership.
Color version of this pamphlet is now available!
one ring gang